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And the original class remains unchanged (except for the addition of the protected keyword). Impressed? 7. CPP—a new version of the car-driving program that gives PassingCar a test drive. at_destination) { cout << “Look out! 1 lp#4 Part I ■ DOS Topics Polymorphism The last major feature of object-oriented programming is polymorphism. By using polymorphism, you can create new objects that perform the same functions found in the ancestor object, but which perform one or more of these functions in a different way.

There’s something in the road! Braking. Backing up. Driving... Driving... Driving... Driving... Driving... Look out! There’s something in the road! Braking. Backing up. Driving... Driving... Driving... Ah, home at last. Turning off car. Note that when the program is running, you must press a key after each message is printed to the screen. 2 is the object-oriented version of the program. This version includes the same functions and data. However, now everything unique to a car is encapsulated as part of the Car object.

H—the header file for the Shape class. 11. 11, Shape does nothing but initialize the data members color, sx, and sy, which are the color and x,y coordinates of the object. To do anything meaningful with the class, you must derive a new class for each shape you want to draw. Start with the point. 13 are the header and implementation files for this new class. 12. H—the header file for the Point class. 13. CPP—the implementation file for the Point class. 1 lp#4 Chapter 1 ■ C++ Style Considerations The constructor for this class does nothing but pass parameters to the base class’ constructor; thus it is implemented in-line.

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