Download Borland C++ Power Programming by Clayton Walnum PDF

By Clayton Walnum

Show description

Read Online or Download Borland C++ Power Programming PDF

Best c & c++ windows programming books

C++: A Dialog: Programming with the C++ Standard Library

From the 1st time I encountered this booklet i used to be inspired with the belief and strategy of educating an individual with out heritage whatever. This virtually assured a complete insurance of a language that certainly has its complexities. The e-book as a complete, with its supply and take among the writer and his scholar, let the nooks and crannies of just about the entire matters lined to be uncovered and defined purely.

.NET e-Business Architecture

It is a okay ebook, however the obtain code dose no longer paintings. The booklet is lifeless with no the code. and do not count on any support from the writer, you will not get any! So keep your cash and purchase one other booklet as a substitute!

Microsoft .NET - Architecting Applications for the Enterprise

A software program architect’s digest of middle practices, pragmatically utilized Designing powerful structure is your most sensible procedure for handling undertaking complexity–and enhancing your effects. however the ideas and practices of software program architecting–what the authors name the “science of challenging decisions”–have been evolving for cloud, cellular, and different shifts.

Extra info for Borland C++ Power Programming

Sample text

And the original class remains unchanged (except for the addition of the protected keyword). Impressed? 7. CPP—a new version of the car-driving program that gives PassingCar a test drive. at_destination) { cout << “Look out! 1 lp#4 Part I ■ DOS Topics Polymorphism The last major feature of object-oriented programming is polymorphism. By using polymorphism, you can create new objects that perform the same functions found in the ancestor object, but which perform one or more of these functions in a different way.

There’s something in the road! Braking. Backing up. Driving... Driving... Driving... Driving... Driving... Look out! There’s something in the road! Braking. Backing up. Driving... Driving... Driving... Ah, home at last. Turning off car. Note that when the program is running, you must press a key after each message is printed to the screen. 2 is the object-oriented version of the program. This version includes the same functions and data. However, now everything unique to a car is encapsulated as part of the Car object.

H—the header file for the Shape class. 11. 11, Shape does nothing but initialize the data members color, sx, and sy, which are the color and x,y coordinates of the object. To do anything meaningful with the class, you must derive a new class for each shape you want to draw. Start with the point. 13 are the header and implementation files for this new class. 12. H—the header file for the Point class. 13. CPP—the implementation file for the Point class. 1 lp#4 Chapter 1 ■ C++ Style Considerations The constructor for this class does nothing but pass parameters to the base class’ constructor; thus it is implemented in-line.

Download PDF sample

Rated 4.95 of 5 – based on 29 votes