Download Design and Prototyping for Drupal by Dani Nordin PDF

By Dani Nordin

Itching to construct attention-grabbing tasks with Drupal, yet careworn incidentally it handles layout demanding situations? This concise advisor is helping small groups and solo site designers know how Drupal works via demonstrating the methods it outputs content material. You’ll find out how to deal with Drupal’s output, layout round it, after which flip your layout right into a theme.

In the second one of 3 volumes on Drupal layout, award-winning dressmaker Dani Nordin takes you past uncomplicated web site making plans and teaches you key concepts for operating with issues, layouts, and wireframes. realize how one can use Drupal to make your imaginative and prescient a truth, rather than getting distracted by way of the system’s undertaking and code administration details.
* examine concepts for sketching, wireframing, and designing potent layouts
* holiday down a Drupal structure to appreciate its simple parts
* comprehend Drupal’s topic layer, and what to seem for in a base subject
* paintings with the 960 grid method to facilitate effective wireframing and theming
* deal with Drupal markup, together with the code generated by means of the robust perspectives module
* Use LessCSS to prepare CSS and assist you topic your website extra successfully

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This means that the processing unit issues a 3D coordinate (x, y, z) together with a resolution level and the cache provides the corresponding datum, preventing the processing unit to manage the tree structure. The RG cache uses the nD-AP Cache as a basic block. The proposed strategy is to cache each level of resolution with an nD-AP Cache and to perform prefetching in the tree. Indeed, when a reference occurs, it is likely that the next reference is at a close coordinate, either at the same, upper or lower resolution.

As a consequence, the nD-AP Cache is slightly modified to allow the TM to read an nD-AP Cache concurrently with reads at the processing unit interface. Also, the cached zone at level n has to be inside the cached zone a level n − 1 to maintain cache coherency. Without this constraint, when the cache n would request a part out of the zone in the n − 1 cache, it would be too slow to get the data by traversing the tree from the root node. Each of the cache is optimized to manage data at its level of resolution.

With no loss of generality, we choose the later direct volume representation as our performance case study. This chapter demonstrates the usefulness of the nD-AP Cache architecture (nDimensional Adaptive and Predictive Cache) [12, 15] and the associated methodology for some ray-shooting based applications. The results demonstrate the versatility of the nD-AP Cache, which performs well for the uniform as well as the recursive grid traversal. To tackle the later aspect, we used a set of small communicating nD-AP Caches to cache part of the scene tree.

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